翻訳と辞書
Words near each other
・ A Time for Judas
・ A Time for Justice
・ A Time for Killing
・ A Time for Lions
・ A Time for Love
・ A Time for Love (Arturo Sandoval album)
・ A Time for Love (film)
・ A Texas Trilogy
・ A Texas Trip
・ A Thanksgiving Surprise
・ A theachtaire tig ón Róimh
・ A Theft
・ A Theology of Love
・ A Theory of Architecture
・ A Theory of Everything
A Theory of Fun for Game Design
・ A Theory of Justice
・ A Theory of Legal Order
・ A Theory of Race
・ A Theory of Relativity
・ A Therapy
・ A Thief Catcher
・ A Thief in Paradise
・ A Thief in the Night
・ A Thief in the Night (Cornwell book)
・ A Thief in the Night (film)
・ A Thief in the Night (short story collection)
・ A Thief of Time
・ A Thin Ghost and Others
・ A Thin Life


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

A Theory of Fun for Game Design : ウィキペディア英語版
A Theory of Fun for Game Design

''A Theory of Fun for Game Design'' is a book written and illustrated by Raph Koster. It is based upon a presentation Koster gave at the Austin Game Conference in 2003, and the book reflects its origins by displaying text on one page and a cartoon/graphic from the talk on the other page.
Raph Koster's thesis is that games are all essentially "edutainment", teaching us the skills we might need in real life in a safe, low-stakes environment. A good game, according to him, is "one that teaches everything it has to offer before the player stops playing."(p. 46)
==External links==

* (The book's website )
* (Raph Koster's website )


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「A Theory of Fun for Game Design」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.